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 vanilla policy gradient


Vanilla Policy Gradient(VPG)-RL

#artificialintelligence

Reinforcement learning (RL) is the branch of machine learning that is concerned with making sequences of decisions. It considers an agent situated in an environment: each timestep, the agent takes an action, and it receives an observation and reward. An RL algorithm seeks to maximize the agent's total reward, given a previously unknown environment, through a trial-and-error learning process. The key idea of policy gradients is to push up the probabilities of actions that lead to higher return, and push down the probabilities of actions that lead to lower return, until you arrive at the optimal policy. Policy gradient methods are a type of reinforcement learning techniques that rely upon optimizing parametrized policies with respect to the expected return (long-term cumulative reward) by gradient descent. They do not suffer from many of the problems that have been marring traditional reinforcement learning approaches such as the lack of guarantees of a value function, the intractability problem resulting from uncertain state information and the complexity arising from continuous states & actions.


A general sample complexity analysis of vanilla policy gradient

arXiv.org Machine Learning

The policy gradient (PG) is one of the most popular methods for solving reinforcement learning (RL) problems. However, a solid theoretical understanding of even the "vanilla" PG has remained elusive for long time. In this paper, we apply recent tools developed for the analysis of SGD in non-convex optimization to obtain convergence guarantees for both REINFORCE and GPOMDP under smoothness assumption on the objective function and weak conditions on the second moment of the norm of the estimated gradient. When instantiated under common assumptions on the policy space, our general result immediately recovers existing $\widetilde{\mathcal{O}}(\epsilon^{-4})$ sample complexity guarantees, but for wider ranges of parameters (e.g., step size and batch size $m$) with respect to previous literature. Notably, our result includes the single trajectory case (i.e., $m=1$) and it provides a more accurate analysis of the dependency on problem-specific parameters by fixing previous results available in the literature. We believe that the integration of state-of-the-art tools from non-convex optimization may lead to identify a much broader range of problems where PG methods enjoy strong theoretical guarantees.


Beyond variance reduction: Understanding the true impact of baselines on policy optimization

arXiv.org Machine Learning

Policy gradients methods are a popular and effective choice to train reinforcement learning agents in complex environments. The variance of the stochastic policy gradient is often seen as a key quantity to determine the effectiveness of the algorithm. Baselines are a common addition to reduce the variance of the gradient, but previous works have hardly ever considered other effects baselines may have on the optimization process. Using simple examples, we find that baselines modify the optimization dynamics even when the variance is the same. In certain cases, a baseline with lower variance may even be worse than another with higher variance. Furthermore, we find that the choice of baseline can affect the convergence of natural policy gradient, where certain baselines may lead to convergence to a suboptimal policy for any stepsize. Such behaviour emerges when sampling is constrained to be done using the current policy and we show how decoupling the sampling policy from the current policy guarantees convergence for a much wider range of baselines. More broadly, this work suggests that a more careful treatment of stochasticity in the updates---beyond the immediate variance---is necessary to understand the optimization process of policy gradient algorithms.